GROUP #9E61 Code Function ---- -------- #08 0 #88 1 #48 2 #C8 3 #28 4 #A8 5 #68 6 #E8 7 #18 8 #98 9 #02 10 #82 11 #42 12 #C2 13 #22 14 #A2 15 #62 16 #E2 17 #12 18 #92 19 #52 20 #58 +10 #40 Play #C0 Pause/Stop #A0 Rew #60 FF #D0 Index #80 Open/Close #90 Pepeat A-B #10 Pepeat S/F/Off #E0 Track + #20 Track -Codes from Tom Bolt
#30 Program #D8 Random #00 ModeThe second byte of the hex code is # ffh minus the first byte. Of these 256 combinations, all of the useful commands have the first byte x0, x2, x4, x8 or xA.
There is no play-exchange remote command. ;-(
The first byte of the
existing commands are:
0 2 4 8 A 0 mode 10 - 0 <D 1 repeat 18 D8 8 - 2 <T 14 D4 4 - 3 program 22 - - - 4 play 12 D2 2 - 5 time 20 D10 +10 +30 6 S> 16 D6 6 stop 7 - 24 - - - 8 open 11 D1 1 - 9 - 19 D9 9 +20 A <S 15 D5 5 pause B clear 23 - - - C pau/stp 13 D3 3 - D index 21 - random - E T> 17 D7 7 - F - D> - - -S=search, T=track, D=disk.
GROUP #FE01 Code Function ---- -------- #00 Play #C0 Stop #80 Rew #40 FF #31 Rec/Pause #C0 Rec/Mute #B0 Reset #70 Memo #B8 Remain #EB Tape #D0 Search rew #50 Search ff #F8 Intro rew #78 Intro ff #08 0 #88 1 #48 2 #C8 3 #28 4 #A8 5 #68 6 #E8 7 #18 8 #98 9