------ Erstellen gestartet: Projekt: GLCD_con_32m_320x240_DRam_Touch_v21, Konfiguration: Release AVR ------ Der Buildvorgang wurde gestartet. Projekt "GLCD_con_32m_320x240_DRam_Touch_v21.cproj" (Standardziele): Erstellung mit der Toolsversion 2.0. Das Ziel "PreBuildEvent" wurde übersprungen, da die Bedingung "false" war . ('$(PreBuildEvent)'!='') wurde als (''!='') ausgewertet. Ziel "CoreBuild" in Datei "C:\Program Files (x86)\Atmel\Atmel Studio 6.0\Vs\Compiler.targets" aus Projekt "V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21.cproj" (Ziel "Build" ist davon abhängig): Die RunCompilerTask-Aufgabe aus der C:\Program Files (x86)\Atmel\Atmel Studio 6.0\Vs\Compiler.Task.dll-Assembly wird verwendet. RunCompilerTask-Aufgabe C:\Program Files (x86)\Atmel\Atmel Studio 6.0\make\make.exe all Building file: .././lcd.c Invoking: AVR/GNU C Compiler : (AVR_8_bit_GNU_Toolchain_3.4.1_798) 4.6.2 "C:\Program Files (x86)\Atmel\Atmel Studio 6.0\extensions\Atmel\AVRGCC\3.4.1.81\AVRToolchain\bin\avr-gcc.exe" -funsigned-char -funsigned-bitfields -Os -fpack-struct -fshort-enums -Wall -c -std=gnu99 -MD -MP -MF "lcd.d" -MT"lcd.d" -MT"lcd.o" -mmcu=atmega644p -o"lcd.o" ".././lcd.c" In file included from .././lcd.c:13:0: V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(208,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(208,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(209,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(209,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(210,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(210,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(211,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(211,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(212,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(212,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(213,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(213,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(214,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(214,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(215,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(215,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(216,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(216,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(217,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(217,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(218,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(218,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(219,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(219,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(220,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(220,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(221,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(221,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(222,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(222,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(223,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(223,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(224,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(224,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(225,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(225,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(226,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(226,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(227,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(227,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(228,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(228,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(229,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(229,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(230,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(230,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(231,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(231,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(233,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(233,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(234,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(234,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(235,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(235,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(236,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(236,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(237,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(237,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(238,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(238,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(239,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(239,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(240,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(240,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(241,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(241,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(242,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(242,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(243,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(243,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(244,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(244,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(245,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(245,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(246,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(246,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(247,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(247,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(248,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(248,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(249,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(249,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(250,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(250,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(251,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(251,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(252,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(252,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(253,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(253,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(254,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(254,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(255,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(255,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(256,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(256,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(257,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(257,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(258,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(258,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(259,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(259,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(260,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(260,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(261,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(261,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(262,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(262,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(263,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(263,1): (near initialization for 'font05') [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(264,1): excess elements in array initializer [enabled by default] V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\fonds\16x26_horizontal_MSB_1.h(264,1): (near initialization for 'font05') [enabled by default] Finished building: .././lcd.c Building file: .././lcdcon.s Invoking: AVR32/GNU Assembler : (AVR_8_bit_GNU_Toolchain_3.4.1_798) 4.6.2 "C:\Program Files (x86)\Atmel\Atmel Studio 6.0\extensions\Atmel\AVRGCC\3.4.1.81\AVRToolchain\bin\avr-gcc.exe" -Wa,-gdwarf2 -x assembler-with-cpp -c -mmcu=atmega644p -o"lcdcon.o" ".././lcdcon.s" Finished building: .././lcdcon.s Building file: .././main.c Invoking: AVR/GNU C Compiler : (AVR_8_bit_GNU_Toolchain_3.4.1_798) 4.6.2 "C:\Program Files (x86)\Atmel\Atmel Studio 6.0\extensions\Atmel\AVRGCC\3.4.1.81\AVRToolchain\bin\avr-gcc.exe" -funsigned-char -funsigned-bitfields -Os -fpack-struct -fshort-enums -Wall -c -std=gnu99 -MD -MP -MF "main.d" -MT"main.d" -MT"main.o" -mmcu=atmega644p -o"main.o" ".././main.c" Finished building: .././main.c Building file: .././uart.c Invoking: AVR/GNU C Compiler : (AVR_8_bit_GNU_Toolchain_3.4.1_798) 4.6.2 "C:\Program Files (x86)\Atmel\Atmel Studio 6.0\extensions\Atmel\AVRGCC\3.4.1.81\AVRToolchain\bin\avr-gcc.exe" -funsigned-char -funsigned-bitfields -Os -fpack-struct -fshort-enums -Wall -c -std=gnu99 -MD -MP -MF "uart.d" -MT"uart.d" -MT"uart.o" -mmcu=atmega644p -o"uart.o" ".././uart.c" V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\uart.c(168,36): attempt to use poisoned "SIG_USART_RECV" V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\uart.c(169,36): attempt to use poisoned "SIG_USART1_RECV" V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\uart.c(170,36): attempt to use poisoned "SIG_USART_DATA" V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\uart.c(171,36): attempt to use poisoned "SIG_USART1_DATA" .././uart.c: In function 'SIG_USART_RECV': V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\uart.c(282,36): integer overflow in expression [-Woverflow] .././uart.c: In function 'uart_getchar': V:\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\GLCD_con_32m_320x240_DRam_Touch_v21\uart.c(690,35): integer overflow in expression [-Woverflow] make: *** [uart.o] Error 1 Die Ausführung der RunCompilerTask-Aufgabe ist abgeschlossen -- FEHLER. Die Erstellung des Ziels "CoreBuild" im Projekt "GLCD_con_32m_320x240_DRam_Touch_v21.cproj" ist abgeschlossen -- FEHLER. Die Erstellung des Projekts "GLCD_con_32m_320x240_DRam_Touch_v21.cproj" ist abgeschlossen -- FEHLER. Fehler beim Erstellen ========== Build: 0 erfolgreich oder aktuell, Fehler bei 1, 0 übersprungen ==========