=================================================== GPU Caps Viewer v1.32.0.1 report http://www.geeks3d.com http://www.ozone3d.net/gpu_caps_viewer/ =================================================== ===================================[ System / CPU ] - CPU Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz - CPU Core Speed: 3392 MHz - CPU logical cores: 8 - Family: 6 - Model: 10 - Stepping: 9 - Physical Memory Size: 16384 MB - Operating System: Windows 7 64-bit build 7601 [Service Pack 1] - PhysX Version: drivers not installed ===================================[ Graphics Adapters / GPUs ] - Current Display Mode: 1920x1080 @ 60 Hz - 32 bpp - Num GPUs: 1 - GPU 1 - Name: Intel(R) HD Graphics 4000 - GPU codename: IvyBridge(GT2) - Device ID: 8086- 162 - Subdevice ID: 1028- 577 - Revision ID: 9 - Driver: 8.15.10.2639 (2-1-2012) - GL:ig7icd64.dll - Bus Id: -1 - Shader cores: 16 - Texture units: 2 - TDP: 77W - BIOS version: Intel Video BIOS - Memory size: 2112MB - Memory type: - Memory bus width: 0-bit ===================================[ OpenGL GPU Capabilities ] - OpenGL vendor: Intel - OpenGL renderer: Intel(R) HD Graphics 4000 - OpenGL Version: 3.3.0 - Build 8.15.10.2639 - GLSL (OpenGL Shading Language) Version: 3.30 - Intel Build 8.15.10.2639 - ARB Texture Units: 8 - Vertex Shader Texture Units: 16 - Pixel Shader Texture Units: 16 - Geometry Shader Texture Units: 0 - Max Texture Size: 8192x8192 - Max Anisotropic Filtering Value: X16.0 - Max Point Sprite Size: 255.0 - Max Dynamic Lights: 8 - Max Viewport Size: 8192x8192 - Max Vertex Uniform Components: 1024 - Max Fragment Uniform Components: 1024 - Max Geometry Uniform Components: 512 - Max Varying Float: 41 - Max Vertex Bindable Uniforms: 0 - Max Fragment Bindable Uniforms: 0 - Max Geometry Bindable Uniforms: 0 - Frame Buffer Objects (FBO) Support:[yes] - Multiple Render Targets / Max draw buffers: 8 - Pixel Buffer Objects (PBO) Support:[yes] - S3TC Texture Compression Support:[yes] - ATI 3Dc Texture Compression Support:[no] - Texture Rectangle Support:[yes] - Floating Point Textures Support:[no] - MSAA: 4X - MSAA: 8X - OpenGL Extensions: 132 extensions (GL=118 and WGL=14) - GL_EXT_blend_minmax - GL_EXT_blend_subtract - GL_EXT_blend_color - GL_EXT_abgr - GL_EXT_texture3D - GL_EXT_clip_volume_hint - GL_EXT_compiled_vertex_array - GL_SGIS_texture_edge_clamp - GL_SGIS_generate_mipmap - GL_EXT_draw_range_elements - GL_SGIS_texture_lod - GL_EXT_rescale_normal - GL_EXT_packed_pixels - GL_EXT_texture_edge_clamp - GL_EXT_separate_specular_color - GL_ARB_multitexture - GL_EXT_texture_env_combine - GL_EXT_bgra - GL_EXT_blend_func_separate - GL_EXT_secondary_color - GL_EXT_fog_coord - GL_EXT_texture_env_add - GL_ARB_texture_cube_map - GL_ARB_transpose_matrix - GL_ARB_texture_env_add - GL_IBM_texture_mirrored_repeat - GL_EXT_multi_draw_arrays - GL_NV_blend_square - GL_ARB_texture_compression - GL_3DFX_texture_compression_FXT1 - GL_EXT_texture_filter_anisotropic - GL_ARB_texture_border_clamp - GL_ARB_point_parameters - GL_ARB_texture_env_combine - GL_ARB_texture_env_dot3 - GL_ARB_texture_env_crossbar - GL_EXT_texture_compression_s3tc - GL_ARB_shadow - GL_ARB_window_pos - GL_EXT_shadow_funcs - GL_EXT_stencil_wrap - GL_ARB_vertex_program - GL_EXT_texture_rectangle - GL_ARB_fragment_program - GL_EXT_stencil_two_side - GL_ATI_separate_stencil - GL_ARB_vertex_buffer_object - GL_EXT_texture_lod_bias - GL_ARB_occlusion_query - GL_ARB_fragment_shader - GL_ARB_shader_objects - GL_ARB_shading_language_100 - GL_ARB_texture_non_power_of_two - GL_ARB_vertex_shader - GL_NV_texgen_reflection - GL_ARB_point_sprite - GL_ARB_fragment_program_shadow - GL_EXT_blend_equation_separate - GL_ARB_depth_texture - GL_ARB_texture_rectangle - GL_ARB_draw_buffers - GL_ARB_color_buffer_float - GL_ARB_half_float_pixel - GL_ARB_texture_float - GL_ARB_pixel_buffer_object - GL_EXT_framebuffer_object - GL_ARB_draw_instanced - GL_ARB_half_float_vertex - GL_ARB_occlusion_query2 - GL_EXT_draw_buffers2 - GL_WIN_swap_hint - GL_EXT_texture_sRGB - GL_ARB_multisample - GL_EXT_packed_float - GL_EXT_texture_shared_exponent - GL_ARB_texture_rg - GL_ARB_texture_compression_rgtc - GL_NV_conditional_render - GL_EXT_texture_swizzle - GL_ARB_sync - GL_ARB_framebuffer_sRGB - GL_EXT_packed_depth_stencil - GL_ARB_depth_buffer_float - GL_EXT_transform_feedback - GL_EXT_framebuffer_blit - GL_EXT_framebuffer_multisample - GL_ARB_framebuffer_object - GL_EXT_texture_array - GL_EXT_texture_integer - GL_ARB_map_buffer_range - GL_EXT_texture_snorm - GL_ARB_blend_func_extended - GL_INTEL_performance_queries - GL_ARB_copy_buffer - GL_ARB_sampler_objects - GL_NV_primitive_restart - GL_ARB_seamless_cube_map - GL_ARB_uniform_buffer_object - GL_ARB_depth_clamp - GL_ARB_vertex_array_bgra - GL_ARB_shader_bit_encoding - GL_ARB_draw_buffers_blend - GL_ARB_geometry_shader4 - GL_ARB_texture_query_lod - GL_ARB_explicit_attrib_location - GL_ARB_draw_elements_base_vertex - GL_ARB_instanced_arrays - GL_ARB_fragment_coord_conventions - GL_EXT_gpu_program_parameters - GL_ARB_texture_buffer_object_rgb32 - GL_ARB_compatibility - GL_ARB_texture_rgb10_a2ui - GL_ARB_texture_multisample - GL_ARB_vertex_type_2_10_10_10_rev - GL_ARB_timer_query - GL_ARB_vertex_array_object - GL_ARB_provoking_vertex - GL_EXT_gpu_shader4 - WGL_EXT_depth_float - WGL_ARB_buffer_region - WGL_ARB_extensions_string - WGL_ARB_make_current_read - WGL_ARB_pixel_format - WGL_ARB_pbuffer - WGL_EXT_extensions_string - WGL_EXT_swap_control - WGL_ARB_multisample - WGL_ARB_pixel_format_float - WGL_ARB_framebuffer_sRGB - WGL_ARB_create_context - WGL_EXT_pixel_format_packed_float - WGL_EXT_swap_control_tear - OpenGL core capabilities: 176 caps listed - GL_MAX_LIST_NESTING: 64 - GL_MAX_EVAL_ORDER: 32 - GL_MAX_LIGHTS: 8 - GL_MAX_CLIP_PLANES: 6 - GL_MAX_TEXTURE_SIZE: 8192 - GL_MAX_PIXEL_MAP_TABLE: 65536 - GL_MAX_ATTRIB_STACK_DEPTH: 16 - GL_MAX_MODELVIEW_STACK_DEPTH: 32 - GL_MAX_NAME_STACK_DEPTH: 128 - GL_MAX_PROJECTION_STACK_DEPTH: 4 - GL_MAX_TEXTURE_STACK_DEPTH: 10 - GL_MAX_VIEWPORT_DIMS: 8192 - GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: 16 - GL_MAX_3D_TEXTURE_SIZE: 2048 - GL_MAX_ELEMENTS_VERTICES: 1200 - GL_MAX_ELEMENTS_INDICES: 1200 - GL_MAX_TEXTURE_UNITS: 8 - GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192 - GL_MAX_TEXTURE_LOD_BIAS: 15 - GL_MAX_DRAW_BUFFERS: 8 - GL_MAX_VERTEX_ATTRIBS: 16 - GL_MAX_TEXTURE_COORDS: 8 - GL_MAX_TEXTURE_IMAGE_UNITS: 16 - GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 1024 - GL_MAX_VERTEX_UNIFORM_COMPONENTS: 1024 - GL_MAX_VARYING_FLOATS: 41 - GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16 - GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 16 - GL_MAX_CLIP_DISTANCES: 6 - GL_MAX_ARRAY_TEXTURE_LAYERS: 256 - GL_MAX_VARYING_COMPONENTS: 41 - GL_MIN_PROGRAM_TEXEL_OFFSET: 0 - GL_MAX_PROGRAM_TEXEL_OFFSET: 0 - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 4 - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 64 - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 4 - GL_MAX_RENDERBUFFER_SIZE: 4096 - GL_MAX_COLOR_ATTACHMENTS: 8 - GL_MAX_SAMPLES: 8 - GL_MIN_PROGRAM_TEXEL_OFFSET_EXT: 0 - GL_MAX_PROGRAM_TEXEL_OFFSET_EXT: 0 - GL_RGBA_FLOAT_MODE_ARB: 0 - GL_MAX_COLOR_ATTACHMENTS_EXT: 8 - GL_MAX_RENDERBUFFER_SIZE_EXT: 4096 - GL_MAX_SAMPLES_EXT: 8 - GL_RGBA_INTEGER_MODE_EXT: 0 - GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: 256 - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT: 64 - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT: 4 - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT: 4 - GL_FRAMEBUFFER_SRGB_CAPABLE_EXT: 0 - GL_MAX_RECTANGLE_TEXTURE_SIZE: 8192 - GL_MAX_TEXTURE_BUFFER_SIZE: 65536 - GL_MAX_TEXTURE_BUFFER_SIZE_ARB: 65536 - GL_MAX_VERTEX_UNIFORM_BLOCKS: 12 - GL_MAX_GEOMETRY_UNIFORM_BLOCKS: 12 - GL_MAX_FRAGMENT_UNIFORM_BLOCKS: 12 - GL_MAX_COMBINED_UNIFORM_BLOCKS: 36 - GL_MAX_UNIFORM_BUFFER_BINDINGS: 36 - GL_MAX_UNIFORM_BLOCK_SIZE: 16384 - GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 1 - GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: 1 - GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 1 - GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: 16 - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS: 16 - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS: 512 - GL_MAX_GEOMETRY_OUTPUT_VERTICES: 256 - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: 1024 - GL_MAX_VERTEX_OUTPUT_COMPONENTS: 0 - GL_MAX_GEOMETRY_INPUT_COMPONENTS: 64 - GL_MAX_GEOMETRY_OUTPUT_COMPONENTS: 128 - GL_MAX_FRAGMENT_INPUT_COMPONENTS: 0 - GL_MAX_SERVER_WAIT_TIMEOUT: -1 - GL_MAX_SAMPLE_MASK_WORDS: 1 - GL_MAX_COLOR_TEXTURE_SAMPLES: 8 - GL_MAX_DEPTH_TEXTURE_SAMPLES: 8 - GL_MAX_INTEGER_SAMPLES: 8 - GL_PROVOKING_VERTEX: 36430 - GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: 0 - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB: 16 - GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB: 32 - GL_MAX_VERTEX_VARYING_COMPONENTS_ARB: 32 - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB: 512 - GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB: 256 - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB: 1024 - GL_MAX_DUAL_SOURCE_DRAW_BUFFERS: 1 - GL_FRAGMENT_INTERPOLATION_OFFSET_BITS: 0 - GL_MIN_SAMPLE_SHADING_VALUE: 0 - GL_MAX_GEOMETRY_SHADER_INVOCATIONS: 0 - GL_MIN_FRAGMENT_INTERPOLATION_OFFSET: 0 - GL_MAX_FRAGMENT_INTERPOLATION_OFFSET: 0 - GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET: 0 - GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET: 0 - GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS: 0 - GL_MAX_SUBROUTINES: 0 - GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS: 0 - GL_MAX_PATCH_VERTICES: 0 - GL_MAX_TESS_GEN_LEVEL: 0 - GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS: 0 - GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS: 0 - GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS: 0 - GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS: 0 - GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS: 0 - GL_MAX_TESS_PATCH_COMPONENTS: 0 - GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS: 0 - GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS: 0 - GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS: 0 - GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS: 0 - GL_MAX_TESS_CONTROL_INPUT_COMPONENTS: 0 - GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS: 0 - GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS: 0 - GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS: 0 - GL_MAX_TRANSFORM_FEEDBACK_BUFFERS: 0 - GL_MAX_VERTEX_STREAMS: 0 - GL_MAX_VERTEX_UNIFORM_VECTORS: 0 - GL_MAX_VARYING_VECTORS: 0 - GL_MAX_FRAGMENT_UNIFORM_VECTORS: 0 - GL_MAX_VIEWPORTS: 0 - GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS: 0 - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS: 0 - GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS: 0 - GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS: 0 - GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS: 0 - GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS: 0 - GL_MAX_VERTEX_ATOMIC_COUNTERS: 0 - GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS: 0 - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS: 0 - GL_MAX_GEOMETRY_ATOMIC_COUNTERS: 0 - GL_MAX_FRAGMENT_ATOMIC_COUNTERS: 0 - GL_MAX_COMBINED_ATOMIC_COUNTERS: 0 - GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE: 0 - GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS: 0 - GL_MAX_IMAGE_UNITS: 0 - GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS: 0 - GL_MAX_IMAGE_SAMPLES: 0 - GL_MAX_VERTEX_IMAGE_UNIFORMS: 0 - GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS: 0 - GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS: 0 - GL_MAX_GEOMETRY_IMAGE_UNIFORMS: 0 - GL_MAX_FRAGMENT_IMAGE_UNIFORMS: 0 - GL_MAX_COMBINED_IMAGE_UNIFORMS: 0 - GL_MIN_MAP_BUFFER_ALIGNMENT: 0 - GL_UNPACK_COMPRESSED_BLOCK_WIDTH: 0 - GL_UNPACK_COMPRESSED_BLOCK_HEIGHT: 0 - GL_UNPACK_COMPRESSED_BLOCK_DEPTH: 0 - GL_UNPACK_COMPRESSED_BLOCK_SIZE: 0 - GL_PACK_COMPRESSED_BLOCK_WIDTH: 0 - GL_PACK_COMPRESSED_BLOCK_HEIGHT: 0 - GL_PACK_COMPRESSED_BLOCK_DEPTH: 0 - GL_PACK_COMPRESSED_BLOCK_SIZE: 0 - GL_MAX_COMPUTE_UNIFORM_BLOCKS: 0 - GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS: 0 - GL_MAX_COMPUTE_IMAGE_UNIFORMS: 0 - GL_MAX_COMPUTE_SHARED_MEMORY_SIZE: 0 - GL_MAX_COMPUTE_UNIFORM_COMPONENTS: 0 - GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS: 0 - GL_MAX_COMPUTE_ATOMIC_COUNTERS: 0 - GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: 0 - GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS: 0 - GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET: 0 - GL_MAX_VERTEX_ATTRIB_BINDINGS: 0 - GL_MAX_UNIFORM_LOCATIONS: 0 - GL_MAX_FRAMEBUFFER_WIDTH: 0 - GL_MAX_FRAMEBUFFER_HEIGHT: 0 - GL_MAX_FRAMEBUFFER_LAYERS: 0 - GL_MAX_FRAMEBUFFER_SAMPLES: 0 - GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB: 0 - GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB: 0 - GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB: 0 - GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB: 0 - GL_MAX_SPARSE_TEXTURE_SIZE_ARB: 0 - GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB: 0 - GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB: 0 - GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB: 0 - GL_MAX_CULL_DISTANCES: 0 - GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES: 0 - OpenGL extension capabilities: 63 caps listed - GL_RGBA_FLOAT_MODE_ARB: 0 (GL_ARB_color_buffer_float) - GL_MAX_COLOR_ATTACHMENTS_EXT: 8 (GL_EXT_framebuffer_object) - GL_MAX_RENDERBUFFER_SIZE_EXT: 4096 (GL_EXT_framebuffer_object) - GL_MAX_SAMPLES_EXT: 8 (GL_EXT_framebuffer_multisample) - GL_RGBA_INTEGER_MODE_EXT: 0 (GL_EXT_texture_integer) - GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: 256 (GL_EXT_texture_array) - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT: 64 (GL_EXT_transform_feedback) - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT: 4 (GL_EXT_transform_feedback) - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT: 4 (GL_EXT_transform_feedback) - GL_MAX_VERTEX_UNIFORM_BLOCKS: 12 (GL_ARB_uniform_buffer_object) - GL_MAX_GEOMETRY_UNIFORM_BLOCKS: 12 (GL_ARB_uniform_buffer_object) - GL_MAX_FRAGMENT_UNIFORM_BLOCKS: 12 (GL_ARB_uniform_buffer_object) - GL_MAX_COMBINED_UNIFORM_BLOCKS: 36 (GL_ARB_uniform_buffer_object) - GL_MAX_UNIFORM_BUFFER_BINDINGS: 36 (GL_ARB_uniform_buffer_object) - GL_MAX_UNIFORM_BLOCK_SIZE: 16384 (GL_ARB_uniform_buffer_object) - GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 1 (GL_ARB_uniform_buffer_object) - GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: 1 (GL_ARB_uniform_buffer_object) - GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 1 (GL_ARB_uniform_buffer_object) - GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: 16 (GL_ARB_uniform_buffer_object) - GL_MAX_RECTANGLE_TEXTURE_SIZE: 8192 (GL_ARB_texture_rectangle) - GL_PROVOKING_VERTEX: 36430 (GL_ARB_provoking_vertex) - GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: 0 (GL_ARB_provoking_vertex) - GL_MAX_SAMPLE_MASK_WORDS: 1 (GL_ARB_texture_multisample) - GL_MAX_COLOR_TEXTURE_SAMPLES: 8 (GL_ARB_texture_multisample) - GL_MAX_DEPTH_TEXTURE_SAMPLES: 8 (GL_ARB_texture_multisample) - GL_MAX_INTEGER_SAMPLES: 8 (GL_ARB_texture_multisample) - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB: 16 (GL_ARB_geometry_shader4) - GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB: 32 (GL_ARB_geometry_shader4) - GL_MAX_VERTEX_VARYING_COMPONENTS_ARB: 32 (GL_ARB_geometry_shader4) - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB: 512 (GL_ARB_geometry_shader4) - GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB: 256 (GL_ARB_geometry_shader4) - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB: 1024 (GL_ARB_geometry_shader4) - GL_MAX_SERVER_WAIT_TIMEOUT: -1 (GL_ARB_sync) - GL_MAX_DUAL_SOURCE_DRAW_BUFFERS: 1 (GL_ARB_blend_func_extended) - GL_MIN_PROGRAM_TEXEL_OFFSET_EXT: 0 (GL_EXT_gpu_shader4) - GL_MAX_PROGRAM_TEXEL_OFFSET_EXT: 0 (GL_EXT_gpu_shader4) - GL_MAX_TEXTURE_UNITS_ARB: 8 (GL_ARB_multitexture) - GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: 16 (GL_ARB_multitexture) - GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 16 (GL_ARB_multitexture) - GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: 8192 (GL_ARB_texture_cube_map) - GL_NUM_COMPRESSED_TEXTURE_FORMATS: 6 (GL_ARB_texture_compression) - GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16.000000 (GL_EXT_texture_filter_anisotropic) - GL_MAX_VERTEX_UNIFORM_COMPONENTS: 1024 (GL_ARB_vertex_shader) - GL_MAX_VARYING_FLOATS: 41 (GL_ARB_vertex_shader) - GL_MAX_VERTEX_ATTRIBS: 16 (GL_ARB_vertex_shader) - GL_MAX_TEXTURE_IMAGE_UNITS: 16 (GL_ARB_vertex_shader) - GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16 (GL_ARB_vertex_shader) - GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 16 (GL_ARB_vertex_shader) - GL_MAX_TEXTURE_COORDS: 8 (GL_ARB_vertex_shader) - GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 1024 (GL_ARB_fragment_shader) - GL_MAX_VERTEX_ATTRIBS_ARB: 16 (GL_ARB_vertex_program) - GL_MAX_PROGRAM_MATRICES_ARB: 8 (GL_ARB_vertex_program) - GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: 2 (GL_ARB_vertex_program) - GL_MAX_TEXTURE_COORDS_ARB: 8 (GL_ARB_fragment_program) - GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 1024 (GL_ARB_shading_language_100) - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT: 512 (GL_ARB_shading_language_100) - GL_MAX_DRAW_BUFFERS_ARB: 8 (GL_ARB_draw_buffers) - GL_MAX_COLOR_ATTACHMENTS: 8 (GL_ARB_framebuffer_object) - GL_MAX_RENDERBUFFER_SIZE: 4096 (GL_ARB_framebuffer_object) - GL_MAX_SAMPLES: 8 (GL_ARB_framebuffer_object) - GL_POINT_SIZE_MIN_ARB: 0.000000 (GL_ARB_point_parameters) - GL_POINT_SIZE_MAX_ARB: 255.000000 (GL_ARB_point_parameters) ===================================[ OpenCL Capabilities ] - Num OpenCL platforms: 1 - CL_PLATFORM_NAME: Intel(R) OpenCL - CL_PLATFORM_VENDOR: Intel(R) Corporation - CL_PLATFORM_VERSION: OpenCL 1.1 - CL_PLATFORM_PROFILE: FULL_PROFILE - Num devices: 1 - CL_DEVICE_NAME: Intel(R) HD Graphics 4000 - CL_DEVICE_VENDOR: Intel(R) Corporation - CL_DRIVER_VERSION: 8.15.10.2639 - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 1.1 - CL_DEVICE_TYPE: GPU - CL_DEVICE_VENDOR_ID: 0x8086 - CL_DEVICE_MAX_COMPUTE_UNITS: 16 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 350MHz - CL_DEVICE_ADDRESS_BITS: 64 - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 415744KB - CL_DEVICE_GLOBAL_MEM_SIZE: 1624MB - CL_DEVICE_MAX_PARAMETER_SIZE: 1024 - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 2048KB - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO - CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad) - CL_DEVICE_LOCAL_MEM_SIZE: 64KB - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3 - CL_DEVICE_MAX_WORK_ITEM_SIZES: [512 ; 512 ; 512] - CL_DEVICE_MAX_WORK_GROUP_SIZE: 512 - CL_EXEC_NATIVE_KERNEL: 4145416 - CL_DEVICE_IMAGE_SUPPORT: YES - CL_DEVICE_MAX_READ_IMAGE_ARGS: 128 - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8 - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048 - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048 - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048 - CL_DEVICE_MAX_SAMPLERS: 16 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 0 - CL_DEVICE_EXTENSIONS: 10 - Extensions: - cl_khr_icd - cl_khr_global_int32_base_atomics - cl_khr_global_int32_extended_atomics - cl_khr_local_int32_base_atomics - cl_khr_local_int32_extended_atomics - cl_khr_gl_sharing - cl_khr_d3d10_sharing - cl_intel_dx9_media_sharing - cl_khr_3d_image_writes - cl_khr_byte_addressable_store